﻿<?xml version="1.0" encoding="utf-8" ?>
<Material>

  <Name>Checkerboard</Name>
  
  <ShaderAsset>Tomahawk.Content\Shaders\Blinn</ShaderAsset>
  
  <Technique>Main</Technique>
  <Version>1.0</Version>

  <Passes>
      <StaticParameters>

        <MaterialParameter name="BasicTexture" paramType="Texture" value="Tomahawk.Content\Textures\checkerboard" />

      </StaticParameters>

      <DynamicParameters>

        <MaterialParameter name="Projection" paramType="Matrix" value="PROJECTION" update="AUTO"/>
        <MaterialParameter name="World" paramType="Matrix" value="WORLD" update="AUTO"/>
        <MaterialParameter name="View" paramType="Matrix" value="VIEW" update="AUTO"/>
        <MaterialParameter name="EyePosition" paramType="Vector3" value="EYEPOSITION" update="AUTO"/>

        <MaterialParameter name="Alpha" paramType="float" value="1" />
        <MaterialParameter name="DiffuseColor" paramType="Vector3" value="1.0 0.0 0.0" />

      </DynamicParameters>
  </Passes>


</Material>
